Technical review of motion design tools in Unreal Engine 5.4
As someone who has made a living by developing real-time rendering solutions for the motion design industry for more than a decade, […]
Messenger application development in Unreal Engine 5 for Android
So, we started developing a mobile app using Unreal Engine 5 for the Android platform. As often happens in our company, the […]
Rendering scalable vector text in Unreal Engine
A bit of background. Since 2021 I have been working on HYPE — a motion graphics content creation tool, which is based […]
High-quality vector text rendering in HYPE
HYPE Platform is still in development under stealth mode, so I can’t disclose all the details just yet. However, I can share […]
Unreal Engine and custom data textures
Recently we needed to add custom rendering capabilities to Unreal Engine. Such a work requires a deep dive into dark areas of […]